By A Mystery Man Writer
I frequently come to the problem of having a mesh with parts I would like to render smooth and "hard" edges connecting them. How can I set the mesh to show the sharp edges but render everything e
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mesh - Shade Smooth and Auto-Smooth problem when combining objects
How come, with so little tris, this looks so smooth? The example
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mesh - Shade Smooth and Auto-Smooth problem when combining objects
modeling - How to smooth shade an object while retaining hard
modeling - How to smooth shade an object while retaining hard
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