By A Mystery Man Writer
Is there a built in body rig build for Maya, or will there be in the future or is the expected workflow for us to build our own rigs and push the “drv” joints?
Rigging Human IK Characters for Mocap in Maya and Motion Builder
Epic Games Releases New MetaHuman Animator Feature Set
Lowpo Sagat_work in progress - #13 by Moustache_Animation - WIP
The Future of Character Animation — Developer Blog
Using CC3 solely for game creation and bypassing iClone 7
Controls, Bones, and Nulls
Retargeting UE4 Mannequin Animations
How to Animate Characters with Animation Rigging
Maya livelink. I import the character, this ruin - Character
Maya Control Rig for the body - Character & Animation - Epic
Ziva Real-Time