By A Mystery Man Writer
Shape Interpolation / Blendshapes: Blendshapes are simple deformations on a mesh. Each vertex has an artist-sculpted displacement. In programs like maya, the entire mesh is duplicated and encoded with the displacement. We have a 1:1 correspondence between all vertices on these meshes. Each vertex displacement can be averaged between it's original value ( base model…
Support for up to 64 GPU blendshapes/morphTargets required for Pro-Level Facial Animation · Issue #21636 · mrdoob/three.js · GitHub
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Support for up to 64 GPU blendshapes/morphTargets required for Pro-Level Facial Animation · Issue #21636 · mrdoob/three.js · GitHub
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Autodesk Maya Online Help: Editing components in the orthographic views
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